Michael has been composing, arranging, and orchestrating professionally for the last five years, with his main focus on composing for video games and short films. His current, ongoing project is the original soundtrack for the early access video game Chronicon. In addition to this, he worked as an arranger and orchestrator for renowned composer Raj Ramayya. He specializes in orchestral scores, but is extremely versatile in his music making ability. He is fluent in most genres ranging from classical to experimental, metal to dubstep, with very few exceptions. If you would like to find a composer for your project that can provide in many capacities, Michael will have a solution for you.
Price Range: $500-25000
What to Expect
-A quick worker
-Solid compositional ideas and production
-Custom music for your project
-Ability to match emotion
-Variety of compositional styles
-Friendly and professional
-Top shelf communication
Michael found music when he was very young, about 20 years ago. He picked up his Mom's nylon string guitar (that he wasn't really supposed to touch) and wanted to play it. It started with wild flailing, plucking, and picking, yet resulted in a fleshed out musician. Not right away, of course. It took 20 years to really nail down the skills the Michael possesses now. Not only has he recorded over 1000 original songs, he has also composed and produced soundtracks for video games, short films, and theme songs for blogs. Currently he is working on the soundtrack for the video game "Chronicon."
Additional Booking Notes
Michael composes and produces all of his own music if it is doable at his home studio. Most projects can get away with using high quality virtual instruments based on MIDI. However, if your project needs more, then the budget goes up drastically to pay for performers and recording studio fees. Michael uses top of the line audio software and virtual instruments to produce many of his projects, in addition to playing guitar and moderately difficult keyboard pieces.
Influences & Inspiration
For films: Picture lock is required. If picture lock has not been attained, Michael can still come up with ideas, but wont be able to compose the final pieces.
For Video Games: Similarly to film, the game needs to finalized to receive final music. There are instances where this is not true, such as early access games. As long as the section of the game that needs music is done, there is no problem.
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